![]() Now is the point when we compare the SuperData chart with the January numbers from NPD. We will have to see if the new battle mode and events revive its fortunes on the February chart. Candy Crush Saga grabbed third place, while Pokemon Go dropped off the list completely for January. On the Mobile end of the chart, the Chinese behemoth Honour of Kings returned to the top spot, as Clash of Clans, last months chart topper, fell back to fourth. ![]() It is a smaller pond in which Fortnite remains a big fish. But, as we have seen in the SuperData annual reports, the console pie is smaller overall. The perennial list member Grand Theft Auto V held on to fourth position for another month while Fortnite, which has disappeared from the PC ranks, held on to seventh spot. On the Console list FIFA 20 and Call of Duty swapped spots at the top, with Dragon Ball Z: Karkarot jumping up to third there. ![]() The rest of the PC list saw World of Tanks holding on to its spot, with Roblox and DOTA 2 bringing up the final two spots. It will be interesting to see what Blizzard talks about on the Q1 2020 earnings call come April. (Though, given the subscription dive, I suspect that WC3R might have been pushed into a premature launch in order recognize revenue on the year-old pre-orders Blizz was sitting on just to make their internal numbers/goals for January.) After all, they also have the Warcraft III Reforged launch as ammo to argue that nostalgia isn’t all that big of a deal. We won’t ever know what the numbers would have looked like without it.īut will it have been enough, or will the post-launch drop off let the faction within Blizzard who didn’t want WoW Classic shelve any further development down that path. And given how WoW Classic was almost all Blizzard could talk about during the Q4 earnings call earlier this month, it still seems like it was a worthwhile project to somebody. Like literally every MMO retro server plan executed before it, WoW Classic was always going to drop off after a big surge. A lot of things have happened since WoW Classic launched in August, including the Blitzchung debacle, BlizzCon, and the release of the honor system in WoW Classic, which I am pretty sure killed off a lot of activity on the PvP server. Unfortunately, looking in from the outside, it is hard to know what really happened or where the subs went or even what factors have been in play. Allen Brack was right, nobody wants WoW Classic, and it was a mistake to do it. The most egregious hot take seems to be that J. This has led to people to interpret what is going on in a lot of way. Despite this, total revenue was still lower than the Battle for Azeroth expansion last August. World of Warcraft subscription revenue grew an estimated 223% in August compared to July.
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